Neeko Disguise is Durable!: Disguise no longer breaks on taking damage, only when the disguised self would have died or when you are crowd controlled.Click on the little “X” to clear out Neeko's current Sho'Ma. Click on Neeko's face to return to Neeko. Neeko can click on her bar to become that unit. Neeko Get Sho'Ma!: When Neeko is near a non-epic monster, minion, trap, ward, or plant for two seconds she stores their Sho'Ma.And one more quick note, given the unique nature of Neeko’s new passive, we expect that there may be a few bugs that pop up when she ships and we’ll iron them out over future patches. Like with all midscopes, we’ll be keeping a close eye on Neeko to make sure the changes all land well on live servers and adjust where needed. There is no intent to make the jungle Neeko's primary role, but for a character whose theme and gameplay feel so suited it seemed a shame to not let her try to play there and see how players feel about it. We also have some adjustments for the jungle to open up Neeko to a role she feels fairly natural in. This new, increased reliability did make us have to shift a bit of power out of the ult (out of cooldown and damage), but she’ll hit the spell way more often so we needed to curb it a bit. Spells in League of Legends should feel like they work for the character casting them, and Neeko's ultimate in many ways felt like it was working more for her enemies than her. Traditionally, Neeko’s R was very, very hard to hit against an enemy actively playing around you. The last major change, R, is a substantial change to the reliability of the spell. We expect there to be a lot more mastery in both her passive and W now that she has more options in how to use them. You can fire and forget the clone like it was in the past, but also finely control its position (or emotes) to scout or deceive your opponents. Her W should now be a true trickster's tool as she’ll have complete control over it. She will have quite a few unusual interactions with other champions based on what she's disguised as. She will be able to turn into anything with a health bar, from a minion, to a monster, to an Illaoi tentacle. We're opening up Neeko's passive to be able to turn into anything so that Neeko can truly be a unique trickster. Her W was a bit more tricky, but still not even that tricky, and that’s the whole point of it! Neeko's passive as-is has been pretty weak and isn’t used by many players. The intent of Neeko’s midscope is to help her achieve her undelivered fantasy as one of the premier tricksters in League. Neeko Midscope update, all abilities adjusted.
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